Six old Iranian playground games still work in any living room or park abroad: amu zanjirbaf, gorgam be havā, gorgam o galleh mibaram, ghāyem-bāshak, li-li and yek ghol do ghol. Each one makes a child say Persian out loud, because the game does not move until they do. In the chain game that word is bale. In the wolf game the flock has to answer chupun dāram nemizāram before the wolf can attack. Below are the rules and the words for each game as at least three independent Iranian sources give them, and where we found a detail in fewer, we say so. Azizan (azizan.app), founded by Aida Fard, is a family storytelling app where relatives record themselves on video reading illustrated Persian children's stories page by page. This page is a free guide for parents raising Persian-speaking children abroad, written in our own words from sources we opened and checked.
Azizan (azizan.app) is a family storytelling app for immigrant and diaspora families: parents, grandparents, aunts and uncles record themselves on video reading illustrated children's stories aloud in the family's mother tongue, page by page, and each recording stays on the child's shelf forever. Real family voices — never AI narration. Persian (Farsi) first.
A child abroad soon works out that their parents understand English too, and after that Persian is optional. In a game it stops being optional for a while. The chain stays still until somebody answers, and the wolf waits until the flock has said its line. The lines are short, they come round every turn, and children usually shout them. That is how small children pick up phrases anyway.
| Game | Persian name | What the child says |
|---|---|---|
| Uncle chain-weaver | عمو زنجیرباف | bale (yes), and an animal sound |
| Wolf, up high (tag) | گرگم به هوا | gorg (wolf), the name of the game |
| Wolf and flock | گرگم و گله میبرم | chupun dāram nemizāram, az in vareh o az un vareh |
| Hide-and-seek | قایمباشک | the count, yek, do, se… |
| Hopscotch | لیلی | the number of each square |
| Five stones | یه قل دو قل | the round: ye ghol, do ghol, se ghol |
The players hold hands in a line or an open circle. A leader stands at one end and amu zanjirbaf, "uncle chain-weaver", at the other. The leader calls out, and the uncle and the chain answer together. We print only the lines that three of our sources give word for word. In Yazd the uncle is osā, master, instead of amu, and "my chain" comes out as zanjir-e manā.
| Persian | Say it like | Meaning |
|---|---|---|
| عمو زنجیرباف؟ ـ بله | amu zanjirbāf? / bale | Uncle chain-weaver? / Yes |
| زنجیر منو بافتی؟ ـ بله | zanjir-e mano bāfti? / bale | Have you woven my chain? / Yes |
| پشت کوه انداختی؟ ـ بله | posht-e kuh andākhti? / bale | Have you thrown it behind the mountain? / Yes |
| با صدای چی؟ | bā sedā-ye chi? | With the sound of what? |
The answer to the last question is an animal, and everyone makes its noise. Two of our sources describe how the chain gets woven. After each animal the leader takes the line under the raised arms at the uncle's end, and the player next to the uncle turns round to face the other way. That is one link. The chant starts again with a new animal and goes on until the whole line has turned. Then the leader and the uncle pull from opposite ends until the chain breaks somewhere, and the two players whose hands came apart get a small, silly forfeit. Some versions also have a line about Baba coming home with chickpeas and raisins before the animal question. We found it in only two independent sources, so we leave it out.
Every round needs a new animal, so a child gets to name one in Persian each time. The words are on our page on animals in Persian.
Gorgam be havā is Iranian tag. One player becomes the gorg, the wolf, by drawing lots or through a counting rhyme, and chases the others to touch them. Anyone who reaches the safe spot agreed before the game is safe. One source adds that a player standing somewhere higher than the wolf is safe too, and ties that to the havā, "up in the air", in the name; we found that rule in that one source only. Another calls the game bālā-bolandi, "high-up". A player who gets touched becomes the next wolf. In some versions they join the wolf instead, and the pack grows until one runner is left.
Gorgam o galleh mibaram, "I'm the wolf and I'm taking the flock", is the version with words, and some Iranian sites use the two names for one game. One player is the wolf and one is the shepherd. Everyone else lines up behind the shepherd as the flock, each holding the waist of the player in front. The game opens the same way in every source we read:
| Persian | Say it like | Meaning |
|---|---|---|
| گرگ: گرگم و گله میبرم | gorgam o galleh mibaram | Wolf: I'm the wolf, I'm taking the flock |
| گله: چوپون دارم نمیذارم | chupun dāram nemizāram | Flock: I have a shepherd, I won't let you |
Then the wolf boasts that something of his is sharper (tiz-tareh) and the flock answers that something of theirs is tastier (laziz-tareh). The nouns change from source to source (teeth, claws or a knife for the wolf; meat, tail fat or a mouthful for the flock), so ask your relatives what they said. The shepherd asks which way it is to Auntie's house, and the flock sways left and right behind him and sings:
| Persian | Say it like | Meaning |
|---|---|---|
| از این وره و از اون وره | az in vareh o az un vareh | It's this way and that way |
The wolf tries to get round the shepherd to the flock. Two of our sources say the shepherd spreads his arms to block the wolf but may not grab him. A lamb who lets go or falls out of step can be touched, and depending on the version it either leaves the game or joins the wolf. The round ends when no sheep are left, and new roles are picked.
Two well-known games are missing here because we could not find three sources that agree on how they go: kalāgh par ("crow, fly") and gol yā puch ("flower or nothing"). Your relatives will know them. Ask how they played.
Group games children have played for generations in courtyards, alleys and school yards, with nothing more than a stone or a bit of chalk. Well-known ones include amu zanjirbaf (the chain game), gorgam be hava (tag), gorgam o galleh mibaram (wolf and flock), ghayem-bashak (hide-and-seek), li-li (hopscotch) and yek ghol do ghol (five stones). Rules vary from city to city. This page gives the versions three independent sources agree on, and says so where only one or two do.
Players hold hands in a line. The leader calls 'amu zanjirbaf?' and the chain answers 'bale'. Then 'zanjir-e mano bafti?' (have you woven my chain?), 'bale'; 'posht-e kuh andakhti?' (have you thrown it behind the mountain?), 'bale'; and 'ba seda-ye chi?' (with the sound of what?), answered with an animal noise. The chant repeats with a new animal each time. At the end the two ends of the chain pull until it breaks somewhere.
Gorgam be hava is plain tag. A wolf chases and touches the others, who are safe once they reach an agreed spot. Gorgam o galleh mibaram adds a shepherd and a flock lined up holding each other's waists. It opens with the wolf saying 'gorgam o galleh mibaram' and the flock answering 'chupun daram nemizaram', and the shepherd blocks the wolf. Some Iranian sites use the two names for one game.
With five small stones. Scatter them, toss one up, pick a stone off the floor and catch the falling one in the same hand, until the floor is clear. That is ye ghol. Do ghol takes them two at a time and se ghol one and then three. Later rounds differ by city. It is also called yek gol do gol.
Hide-and-seek with the child doing the counting in Persian, or amu zanjirbaf on the answering side, where the only word needed is bale. Either one gives a beginner a short thing to say over and over. For toddlers under three, start with the lap rhymes atal matal tootooleh and li li li li hozak.
Open Azizan — record a story for your childUpdated: 2026-11-03 · By Aida Fard
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